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Limes Sarmatiae, first sketch

Finally catching up with the AI generation to incorporate it into my workflow, and... holy moly! I can't believe I slept over the hype for so long! Haven't been so hyped for any other art tool since I began to work in the industry 10 years ago!

Started with a simple bashing of several outputs, and I already can't really believe how it speeds up the work. Prompting + overpainting took about an hour - and while the final idea (final production-wise, to take it to 3D) will still require more work, I think this one alone has cut me a day of exploration and testing ideas. Concepting is going to be changed forever in every production pipeline from now on!

For starters took my very old drawing back from 2016 to concept around it. And that also means Limes Sarmatiae story is officially resurrected!